Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 113 days ago
15 / 7 / 10
K / D / A
71.4%
Kill participation
1,849.9
Damage / min
15,347g
501.5 gold / min
31
12 placed · 3 cleared
197
6.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAshtar Sheran#shan
Shen · Top
4 / 8 / 16
66.7% KP
19,764
18.4% share
10,526g
187 CS · 6.1/m
Sandu Ciorba#Rege
Lee Sin · Jungle
8 / 9 / 10
60% KP
22,065
20.6% share
13,435g
205 CS · 6.7/m
czløwiek z gazu#EUNE
Kassadin · Mid
12 / 7 / 4
53.3% KP
34,860
32.5% share
15,104g
191 CS · 6.2/m
Hellow#333
Senna · ADC
5 / 3 / 13
60% KP
18,430
17.2% share
14,004g
231 CS · 7.5/m
NiKo Kovac#GOAT
Bard · Support
1 / 8 / 14
50% KP
12,160
11.3% share
8,811g
33 CS · 1.1/m
Red side
VictoryCat#kotek
Akshan · Top
6 / 8 / 9
42.9% KP
28,857
19.3% share
14,904g
225 CS · 7.4/m
Frøm 0 To Herø#EUNE
Malphite · Jungle
2 / 4 / 12
40% KP
17,206
11.5% share
11,635g
198 CS · 6.5/m
Iqushi#2201
Katarina · Mid
15 / 7 / 10
71.4% KP
56,608
37.9% share
15,347g
197 CS · 6.4/m
Åke#1738
Sivir · ADC
8 / 4 / 10
51.4% KP
33,933
22.7% share
17,945g
307 CS · 10/m
Kourem#EUNE
Seraphine · Support
4 / 7 / 19
65.7% KP
12,660
8.5% share
10,838g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
