Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayle
Victory
Ranked Solo/Duo · 111 days ago
10 / 6 / 3
K / D / A
52%
Kill participation
1,143.6
Damage / min
18,346g
501.3 gold / min
35
15 placed · 2 cleared
318
8.7 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 ZARBAYUSI#GOAT
Garen · Top
7 / 8 / 8
38.5% KP
21,131
13% share
14,660g
255 CS · 7/m
FunfactonMID#EUNE
Kayn · Jungle
15 / 5 / 8
59% KP
42,539
26.1% share
17,648g
260 CS · 7.1/m
صلاح الدين#اقصى
Galio · Mid
13 / 5 / 13
66.7% KP
52,499
32.2% share
17,138g
273 CS · 7.5/m
s0phie#EUNE
Jhin · ADC
2 / 4 / 8
25.6% KP
19,343
11.9% share
13,640g
271 CS · 7.4/m
Losmi#9100
Vel'Koz · Support
2 / 3 / 11
33.3% KP
27,649
16.9% share
10,088g
55 CS · 1.5/m
Red side
VictoryIqushi#2201
Kayle · Top
10 / 6 / 3
52% KP
41,857
31.9% share
18,346g
318 CS · 8.7/m
Grby#EUNE
Lee Sin · Jungle
3 / 9 / 10
52% KP
15,013
11.5% share
12,741g
186 CS · 5.1/m
ELker#GOLD
Mel · Mid
11 / 10 / 3
56% KP
39,772
30.3% share
18,824g
275 CS · 7.5/m
Siberion#e36
Ezreal · ADC
1 / 4 / 10
44% KP
23,045
17.6% share
15,878g
302 CS · 8.3/m
NUNUDES69#EUNE
Seraphine · Support
0 / 10 / 12
48% KP
11,420
8.7% share
9,352g
38 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
