Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 110 days ago
15 / 11 / 7
K / D / A
51.2%
Kill participation
1,062
Damage / min
16,000g
474.8 gold / min
39
15 placed · 4 cleared
208
6.2 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKris#2310
Naafiri · Top
14 / 7 / 8
56.4% KP
41,150
26.6% share
15,718g
215 CS · 6.4/m
walter#1809
Lee Sin · Jungle
6 / 6 / 12
46.2% KP
19,238
12.4% share
15,127g
245 CS · 7.3/m
Gh4sstly#EUNE
Viktor · Mid
9 / 12 / 15
61.5% KP
47,167
30.5% share
13,696g
208 CS · 6.2/m
PASTILA DE AVORT#DOXXZ
Draven · ADC
6 / 7 / 5
28.2% KP
23,601
15.2% share
15,512g
233 CS · 6.9/m
WillTheScout#EUNE
Poppy · Support
4 / 11 / 15
48.7% KP
23,623
15.3% share
10,541g
39 CS · 1.2/m
Red side
VictoryFredi Kamionka#PIWKO
Darius · Top
6 / 11 / 7
30.2% KP
20,771
15.1% share
12,493g
187 CS · 5.5/m
TAAAAAAAMPONELLA#tomic
Wukong · Jungle
12 / 6 / 14
60.5% KP
30,229
22% share
17,327g
215 CS · 6.4/m
Iqushi#2201
Qiyana · Mid
15 / 11 / 7
51.2% KP
35,791
26% share
16,000g
208 CS · 6.2/m
Closed#Gone
Mel · ADC
10 / 5 / 13
53.5% KP
30,533
22.2% share
16,783g
258 CS · 7.7/m
Tomara#0000
Bard · Support
0 / 6 / 26
60.5% KP
20,314
14.8% share
11,286g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
