Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Samira
Defeat
Ranked Solo/Duo · 109 days ago
11 / 9 / 4
K / D / A
53.6%
Kill participation
1,055.2
Damage / min
15,684g
539.6 gold / min
12
12 placed · 1 cleared
191
6.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcrowdevil#EUNE
Skarner · Top
4 / 9 / 8
42.9% KP
21,722
18.5% share
9,222g
135 CS · 4.6/m
SommerLiebe#EUNE
Taliyah · Jungle
6 / 3 / 9
53.6% KP
21,032
17.9% share
14,939g
299 CS · 10.3/m
Spiky#ezz
Vladimir · Mid
5 / 7 / 5
35.7% KP
27,559
23.5% share
12,181g
219 CS · 7.5/m
Iqushi#2201
Samira · ADC
11 / 9 / 4
53.6% KP
30,671
26.1% share
15,684g
191 CS · 6.6/m
ThornsOnMyGrave#PMP
Swain · Support
2 / 11 / 7
32.1% KP
16,320
13.9% share
7,855g
39 CS · 1.3/m
Red side
Victoryspaced out#God
Riven · Top
17 / 8 / 5
56.4% KP
47,211
31.2% share
18,456g
233 CS · 8/m
Devil Town#EUNE
Fiddlesticks · Jungle
7 / 4 / 12
48.7% KP
18,114
12% share
11,020g
181 CS · 6.2/m
Sensei Elips #EUNE
Sett · Mid
5 / 7 / 9
35.9% KP
31,921
21.1% share
9,969g
149 CS · 5.1/m
veke00#EUNE
Brand · ADC
6 / 7 / 14
51.3% KP
37,856
25% share
14,453g
237 CS · 8.2/m
Unfaced#EUNE
Seraphine · Support
4 / 2 / 22
66.7% KP
16,282
10.8% share
9,928g
48 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
