Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 109 days ago
18 / 5 / 4
K / D / A
66.7%
Kill participation
1,698
Damage / min
17,733g
629.9 gold / min
17
9 placed · 3 cleared
233
8.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryK1zaru#8614
Ornn · Top
2 / 4 / 10
36.4% KP
30,592
23.8% share
11,054g
211 CS · 7.5/m
Jeníkk#SCWIN
Nasus · Jungle
5 / 4 / 11
48.5% KP
15,538
12.1% share
12,611g
192 CS · 6.8/m
Iqushi#2201
Katarina · Mid
18 / 5 / 4
66.7% KP
47,798
37.3% share
17,733g
233 CS · 8.3/m
Friigo#001
Sivir · ADC
5 / 6 / 5
30.3% KP
22,254
17.3% share
13,562g
243 CS · 8.6/m
Nystightpol#EUNE
Pantheon · Support
3 / 4 / 4
21.2% KP
12,107
9.4% share
8,556g
47 CS · 1.7/m
Red side
DefeatVytka02#EUNE
Sion · Top
6 / 8 / 1
30.4% KP
26,800
26.2% share
11,221g
220 CS · 7.8/m
Catssadin#XDDDD
Kassadin · Jungle
0 / 3 / 5
21.7% KP
11,184
10.9% share
10,674g
241 CS · 8.6/m
KOREA TEST ACC#EUW2
Draven · Mid
10 / 10 / 2
52.2% KP
41,742
40.8% share
14,965g
226 CS · 8/m
Cristi MV#ZZZ
Lux · ADC
4 / 7 / 4
34.8% KP
12,969
12.7% share
10,640g
222 CS · 7.9/m
Viroxx#EUNE
Seraphine · Support
3 / 5 / 8
47.8% KP
9,720
9.5% share
8,404g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
