Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 109 days ago
7 / 8 / 5
K / D / A
85.7%
Kill participation
1,014.1
Damage / min
10,827g
466.3 gold / min
12
9 placed · 0 cleared
183
7.9 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDhxly#02239
Jax · Top
11 / 3 / 4
40.5% KP
17,793
20.5% share
10,626g
156 CS · 6.7/m
Leftas#123
Zac · Jungle
8 / 1 / 12
54.1% KP
19,985
23.1% share
13,213g
212 CS · 9.1/m
Mapanif#EUNE
Anivia · Mid
5 / 6 / 7
32.4% KP
22,605
26.1% share
9,505g
157 CS · 6.8/m
Eithan Greene#4444
Yunara · ADC
12 / 2 / 4
43.2% KP
21,437
24.8% share
14,219g
221 CS · 9.5/m
Cosmin#77777
Soraka · Support
1 / 2 / 24
67.6% KP
4,789
5.5% share
8,035g
31 CS · 1.3/m
Red side
Defeatrodzyn123321#EUNE
Malphite · Top
2 / 6 / 3
35.7% KP
20,764
26.4% share
8,562g
166 CS · 7.2/m
Phonk Demon#KING
Graves · Jungle
3 / 7 / 4
50% KP
15,389
19.6% share
9,348g
165 CS · 7.1/m
Iqushi#2201
Katarina · Mid
7 / 8 / 5
85.7% KP
23,545
29.9% share
10,827g
183 CS · 7.9/m
POLSKI GUMAYUSI#SKTT1
Aphelios · ADC
0 / 8 / 1
7.1% KP
6,896
8.8% share
7,672g
158 CS · 6.8/m
withered foxy#goat
Bard · Support
2 / 8 / 4
42.9% KP
12,095
15.4% share
6,781g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
