Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 108 days ago
11 / 13 / 9
K / D / A
71.4%
Kill participation
1,203.3
Damage / min
20,180g
533.9 gold / min
33
6 placed · 2 cleared
232
6.1 CS / min
Objective control
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
3
Baron
12
Towers
6
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatきゅう#ようこそ
Kayle · Top
3 / 10 / 8
39.3% KP
32,303
19.4% share
15,560g
343 CS · 9.1/m
Iqushi#2201
Qiyana · Jungle
11 / 13 / 9
71.4% KP
45,486
27.4% share
20,180g
232 CS · 6.1/m
HF2424#24242
Hwei · Mid
6 / 10 / 4
35.7% KP
35,924
21.6% share
14,838g
242 CS · 6.4/m
CloserToTheEdge#EUNE
Sivir · ADC
7 / 12 / 5
42.9% KP
40,477
24.3% share
17,352g
359 CS · 9.5/m
ΔΠπΠΔ#EUNE
Braum · Support
1 / 11 / 11
42.9% KP
12,065
7.3% share
9,659g
29 CS · 0.8/m
Red side
VictoryZgodas#UwU
Shen · Top
4 / 5 / 21
44.6% KP
16,498
9% share
13,845g
202 CS · 5.3/m
The Poodle#POOD
Nocturne · Jungle
17 / 4 / 21
67.9% KP
40,529
22.1% share
19,799g
237 CS · 6.3/m
ELker#GOLD
Ahri · Mid
16 / 7 / 16
57.1% KP
51,556
28.1% share
18,989g
272 CS · 7.2/m
John Rat#JHN
Tristana · ADC
14 / 7 / 14
50% KP
41,136
22.5% share
21,034g
259 CS · 6.9/m
LamaSmoke#FLOP
Morgana · Support
5 / 5 / 30
62.5% KP
33,509
18.3% share
14,182g
51 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
