Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayle
Victory
Ranked Solo/Duo · 108 days ago
8 / 5 / 7
K / D / A
50%
Kill participation
1,021
Damage / min
14,443g
519.2 gold / min
23
10 placed · 2 cleared
246
8.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPowerspike Qari#EUNE
Yasuo · Top
2 / 6 / 2
22.2% KP
14,398
20.4% share
10,163g
218 CS · 7.8/m
Yukis Daddy#Owner
Talon · Jungle
5 / 7 / 4
50% KP
16,182
22.9% share
12,104g
218 CS · 7.8/m
AlecGotTheYayo#EUNE1
Jax · Mid
4 / 7 / 2
33.3% KP
13,889
19.7% share
10,153g
196 CS · 7/m
Dest1ned#EUNE
Senna · ADC
4 / 4 / 4
44.4% KP
15,243
21.6% share
12,008g
181 CS · 6.5/m
LILYA 444 EVR#HEART
Singed · Support
3 / 6 / 3
33.3% KP
10,890
15.4% share
9,267g
109 CS · 3.9/m
Red side
VictoryMaster Rottec#K89
Gragas · Top
4 / 4 / 7
36.7% KP
26,642
24.4% share
13,041g
238 CS · 8.6/m
Salix1337#EUNE
Rengar · Jungle
14 / 1 / 4
60% KP
27,896
25.6% share
16,462g
247 CS · 8.9/m
Iqushi#2201
Kayle · Mid
8 / 5 / 7
50% KP
28,400
26.1% share
14,443g
246 CS · 8.8/m
zsiros pappa#EUNE
Yunara · ADC
2 / 6 / 4
20% KP
19,615
18% share
12,297g
231 CS · 8.3/m
InnerLight#1303
Janna · Support
2 / 2 / 11
43.3% KP
6,456
5.9% share
8,930g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
