Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 108 days ago
13 / 4 / 14
K / D / A
60%
Kill participation
1,252.6
Damage / min
15,836g
548.6 gold / min
27
5 placed · 5 cleared
257
8.9 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHaiXCRO#EUNE
Darius · Top
6 / 4 / 4
22.2% KP
15,458
12.9% share
11,363g
205 CS · 7.1/m
PTA Viego#slopp
Kha'Zix · Jungle
18 / 5 / 15
73.3% KP
40,308
33.7% share
19,520g
216 CS · 7.5/m
Iqushi#2201
Ahri · Mid
13 / 4 / 14
60% KP
36,159
30.2% share
15,836g
257 CS · 8.9/m
zane uwu#DOINB
Kalista · ADC
4 / 9 / 2
13.3% KP
12,198
10.2% share
13,654g
226 CS · 7.8/m
heartless#bvrdo
Bard · Support
4 / 6 / 21
55.6% KP
15,427
12.9% share
9,768g
34 CS · 1.2/m
Red side
DefeatSelfish Kougioum#EUNE
Jax · Top
7 / 6 / 3
35.7% KP
22,449
22.7% share
12,993g
193 CS · 6.7/m
Independent#INDE
Graves · Jungle
2 / 10 / 3
17.9% KP
7,458
7.6% share
9,507g
141 CS · 4.9/m
wdhs#EUNE
Xerath · Mid
8 / 10 / 6
50% KP
30,417
30.8% share
13,187g
218 CS · 7.6/m
miniGOLEM#FAM
Lux · ADC
8 / 7 / 10
64.3% KP
24,801
25.1% share
13,006g
197 CS · 6.8/m
Poppynator#P0P
Poppy · Support
3 / 12 / 9
42.9% KP
13,604
13.8% share
8,848g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
