Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 107 days ago
3 / 6 / 2
K / D / A
29.4%
Kill participation
577
Damage / min
9,345g
392.1 gold / min
19
9 placed · 2 cleared
201
8.4 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryForsaken Fujin#Fujin
Riven · Top
7 / 1 / 7
41.2% KP
21,459
25.6% share
12,766g
207 CS · 8.7/m
smraďoch#pica
Viego · Jungle
9 / 3 / 5
41.2% KP
17,105
20.4% share
12,518g
194 CS · 8.1/m
AhkingX#EUNE
Veigar · Mid
6 / 3 / 3
26.5% KP
15,788
18.8% share
12,395g
234 CS · 9.8/m
high im gosu#EUNE
Tristana · ADC
9 / 4 / 2
32.4% KP
17,125
20.4% share
12,410g
186 CS · 7.8/m
Bustar666#EUNE
Pyke · Support
3 / 6 / 14
50% KP
12,365
14.7% share
9,708g
19 CS · 0.8/m
Red side
DefeatHpastV#EUNE
Malphite · Top
0 / 4 / 1
5.9% KP
9,155
14.6% share
7,356g
189 CS · 7.9/m
Maki Potter#EUNE
Vi · Jungle
5 / 8 / 2
41.2% KP
9,252
14.7% share
9,639g
136 CS · 5.7/m
Iqushi#2201
Ahri · Mid
3 / 6 / 2
29.4% KP
13,751
21.9% share
9,345g
201 CS · 8.4/m
Sunless#00004
Nilah · ADC
7 / 9 / 4
64.7% KP
14,959
23.8% share
11,734g
160 CS · 6.7/m
Vanillakeeks#EUNE1
Brand · Support
2 / 7 / 7
52.9% KP
15,747
25% share
7,474g
39 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
