Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 107 days ago
11 / 8 / 4
K / D / A
57.7%
Kill participation
1,093.5
Damage / min
12,364g
534.9 gold / min
12
7 placed · 2 cleared
170
7.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPrcko#EUNE
Renekton · Top
5 / 7 / 0
19.2% KP
14,660
19.2% share
9,268g
198 CS · 8.6/m
BURN#REK
Rek'Sai · Jungle
6 / 4 / 3
34.6% KP
10,903
14.3% share
9,034g
128 CS · 5.5/m
ZlaBarbika#dama
Lissandra · Mid
3 / 12 / 2
19.2% KP
14,684
19.2% share
8,295g
148 CS · 6.4/m
Iqushi#2201
Katarina · ADC
11 / 8 / 4
57.7% KP
25,279
33.1% share
12,364g
170 CS · 7.4/m
THEMADSHEN#9999
Shen · Support
1 / 5 / 14
57.7% KP
10,772
14.1% share
7,651g
50 CS · 2.2/m
Red side
VictoryVolkanovski#1v9
Garen · Top
9 / 6 / 5
40% KP
28,018
28.2% share
13,192g
198 CS · 8.6/m
DaxRages#FREAK
Aatrox · Jungle
6 / 1 / 16
62.9% KP
24,791
25% share
13,115g
195 CS · 8.4/m
Εp1cWarri0r#EUW
Malzahar · Mid
9 / 7 / 8
48.6% KP
22,376
22.5% share
12,352g
205 CS · 8.9/m
Llewelyn Moss#IIIII
Caitlyn · ADC
8 / 6 / 7
42.9% KP
15,347
15.5% share
14,061g
195 CS · 8.4/m
Amázing#OG10
Senna · Support
3 / 6 / 11
40% KP
8,787
8.8% share
8,130g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
