Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 106 days ago
6 / 7 / 7
K / D / A
44.8%
Kill participation
887.8
Damage / min
13,776g
480 gold / min
31
11 placed · 5 cleared
241
8.4 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryW I Z Z#1510
Illaoi · Top
6 / 5 / 2
17.8% KP
29,745
23.5% share
14,502g
284 CS · 9.9/m
Let me carry#bard
Jarvan IV · Jungle
8 / 3 / 23
68.9% KP
16,171
12.8% share
13,160g
159 CS · 5.5/m
SCREAM29#NOO
Syndra · Mid
5 / 6 / 17
48.9% KP
21,326
16.8% share
11,303g
198 CS · 6.9/m
Halakazam#LOST
Caitlyn · ADC
24 / 8 / 11
77.8% KP
48,557
38.3% share
20,550g
241 CS · 8.4/m
DouBleShotYaGG#EUNE
Thresh · Support
2 / 7 / 34
80% KP
11,002
8.7% share
10,455g
33 CS · 1.1/m
Red side
DefeatEvanescence#ANGEL
Nasus · Top
1 / 9 / 8
31% KP
8,455
8.1% share
8,516g
137 CS · 4.8/m
ByMolotow#EUNE
Kha'Zix · Jungle
8 / 8 / 8
55.2% KP
28,644
27.4% share
15,412g
199 CS · 6.9/m
Iqushi#2201
Qiyana · Mid
6 / 7 / 7
44.8% KP
25,479
24.4% share
13,776g
241 CS · 8.4/m
NiezłySamirPL#BLADE
Samira · ADC
9 / 9 / 6
51.7% KP
20,882
20% share
14,905g
210 CS · 7.3/m
Zardo#StR
LeBlanc · Support
5 / 12 / 13
62.1% KP
21,000
20.1% share
9,977g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
