Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 106 days ago
8 / 5 / 2
K / D / A
26.3%
Kill participation
714.5
Damage / min
15,293g
607.7 gold / min
19
10 placed · 1 cleared
304
12.1 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIreliaIRL#4444
Camille · Top
4 / 5 / 2
35.3% KP
19,189
26% share
11,515g
222 CS · 8.8/m
MARSEILLE CRAVER#loric
Ekko · Jungle
4 / 5 / 4
47.1% KP
12,037
16.3% share
11,797g
196 CS · 7.8/m
Frowned#EUNE
Viktor · Mid
3 / 9 / 5
47.1% KP
15,392
20.9% share
8,699g
152 CS · 6/m
YES PLEASE OK#EUNE
Draven · ADC
3 / 9 / 3
35.3% KP
18,038
24.5% share
12,095g
190 CS · 7.5/m
Miluju braníka#666
Annie · Support
3 / 10 / 5
47.1% KP
9,034
12.3% share
8,500g
54 CS · 2.1/m
Red side
VictoryTop Lane Gayming#9696
Darius · Top
2 / 2 / 2
10.5% KP
9,030
10.3% share
9,669g
193 CS · 7.7/m
tunnel to summer#000
Talon · Jungle
11 / 4 / 6
44.7% KP
17,939
20.4% share
14,729g
223 CS · 8.9/m
Iqushi#2201
Irelia · Mid
8 / 5 / 2
26.3% KP
17,981
20.5% share
15,293g
304 CS · 12.1/m
Misty#vue
Hwei · ADC
13 / 3 / 13
68.4% KP
30,425
34.7% share
13,941g
172 CS · 6.8/m
drgd#2711
Bard · Support
4 / 3 / 19
60.5% KP
12,356
14.1% share
9,502g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
