Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 103 days ago
14 / 7 / 4
K / D / A
42.9%
Kill participation
1,177
Damage / min
14,532g
515.6 gold / min
13
11 placed · 0 cleared
197
7 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryK1zaru#8614
Gnar · Top
7 / 6 / 3
23.8% KP
19,883
17% share
12,294g
206 CS · 7.3/m
Dzuljeta#3001
Diana · Jungle
9 / 5 / 7
38.1% KP
16,515
14.1% share
14,299g
238 CS · 8.4/m
Iqushi#2201
Katarina · Mid
14 / 7 / 4
42.9% KP
33,173
28.4% share
14,532g
197 CS · 7/m
EUNE LOCOTENENT#1945
Draven · ADC
12 / 4 / 10
52.4% KP
36,512
31.2% share
18,612g
244 CS · 8.7/m
Tombolo#EUNE
Bard · Support
0 / 5 / 23
54.8% KP
10,865
9.3% share
9,778g
41 CS · 1.5/m
Red side
DefeatEIMAI KOTOPOULO#EUNE
Fiora · Top
7 / 6 / 2
33.3% KP
23,129
25.7% share
14,428g
229 CS · 8.1/m
Hi im Koksu#EUNE
Sylas · Jungle
11 / 8 / 4
55.6% KP
23,119
25.7% share
13,658g
164 CS · 5.8/m
Yumeko#Ari
Yasuo · Mid
4 / 7 / 9
48.1% KP
19,701
21.9% share
11,779g
229 CS · 8.1/m
thebreacer123456#EUNE
Lucian · ADC
4 / 12 / 3
25.9% KP
15,915
17.7% share
12,022g
192 CS · 6.8/m
Ardian2115#2115
Nami · Support
1 / 9 / 10
40.7% KP
8,233
9.1% share
7,852g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
