Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 102 days ago
10 / 7 / 12
K / D / A
46.8%
Kill participation
1,085.7
Damage / min
18,333g
503.9 gold / min
14
14 placed · 1 cleared
303
8.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
3
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShacklea#EUNE
Vayne · Top
4 / 18 / 3
23.3% KP
27,367
20% share
14,098g
224 CS · 6.2/m
rydawarrior02#aunts
Rek'Sai · Jungle
7 / 7 / 14
70% KP
31,669
23.2% share
15,840g
256 CS · 7/m
Volkanovski#1v9
Garen · Mid
7 / 9 / 10
56.7% KP
29,948
21.9% share
15,876g
316 CS · 8.7/m
Lucaaaa#EUNE
Mel · ADC
10 / 7 / 8
60% KP
39,130
28.6% share
17,341g
295 CS · 8.1/m
Martin Gale#BCBC
Janna · Support
2 / 6 / 18
66.7% KP
8,667
6.3% share
11,133g
27 CS · 0.7/m
Red side
VictoryxRusin#EUNE
Ornn · Top
7 / 4 / 11
38.3% KP
20,013
11.9% share
13,284g
234 CS · 6.4/m
oioioi#billy
Viego · Jungle
14 / 5 / 8
46.8% KP
25,862
15.4% share
19,978g
301 CS · 8.3/m
Iqushi#2201
Katarina · Mid
10 / 7 / 12
46.8% KP
39,503
23.5% share
18,333g
303 CS · 8.3/m
7 x 7 ニ 49#hmm
Karthus · ADC
12 / 9 / 11
48.9% KP
50,381
30% share
17,910g
264 CS · 7.3/m
UFO#GIT
Xerath · Support
4 / 5 / 23
57.4% KP
32,158
19.2% share
13,894g
88 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
