Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 102 days ago
6 / 8 / 5
K / D / A
42.3%
Kill participation
854.1
Damage / min
13,029g
395.6 gold / min
28
12 placed · 6 cleared
241
7.3 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEclipsε ν2#GRE
Darius · Top
5 / 6 / 8
34.2% KP
12,131
9.5% share
13,228g
240 CS · 7.3/m
satanic g0spel#333
Kha'Zix · Jungle
3 / 9 / 10
34.2% KP
18,687
14.6% share
11,662g
185 CS · 5.6/m
MARSEILLE CRAVER#loric
Zed · Mid
12 / 3 / 17
76.3% KP
40,651
31.9% share
17,508g
245 CS · 7.4/m
Iodaiul#EUNE
Seraphine · ADC
12 / 2 / 13
65.8% KP
40,932
32.1% share
16,751g
208 CS · 6.3/m
drgd#2711
Janna · Support
6 / 6 / 24
78.9% KP
15,185
11.9% share
11,676g
30 CS · 0.9/m
Red side
Defeatwhite medusa#순수한 피
Cassiopeia · Top
8 / 5 / 8
61.5% KP
31,259
24.1% share
15,144g
253 CS · 7.7/m
ZgiętyFjut22#JPJP
Graves · Jungle
2 / 7 / 9
42.3% KP
24,295
18.7% share
14,246g
276 CS · 8.4/m
Prcko#EUNE
Malphite · Mid
8 / 7 / 3
42.3% KP
27,545
21.3% share
13,685g
249 CS · 7.6/m
Iqushi#2201
Ezreal · ADC
6 / 8 / 5
42.3% KP
28,130
21.7% share
13,029g
241 CS · 7.3/m
Thë Ðećeîver PR#EUNE
Shaco · Support
2 / 11 / 7
34.6% KP
18,360
14.2% share
9,434g
55 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
