Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 102 days ago
6 / 9 / 10
K / D / A
41%
Kill participation
982.4
Damage / min
15,508g
445.2 gold / min
25
9 placed · 5 cleared
278
8 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMagikarpi#EUNE
Jayce · Top
6 / 4 / 9
36.6% KP
33,437
24.3% share
17,096g
311 CS · 8.9/m
TeddyBearBeyond#13509
Viego · Jungle
15 / 11 / 4
46.3% KP
31,954
23.2% share
17,928g
253 CS · 7.3/m
Hepha#2112
Sylas · Mid
10 / 8 / 14
58.5% KP
44,444
32.3% share
15,910g
243 CS · 7/m
LamaSmoke#FLOP
Lux · ADC
8 / 7 / 9
41.5% KP
20,356
14.8% share
13,967g
194 CS · 5.6/m
Joki#9898
Rakan · Support
2 / 9 / 20
53.7% KP
7,424
5.4% share
10,274g
31 CS · 0.9/m
Red side
VictoryFlow1999#FTIER
Kayle · Top
11 / 6 / 8
48.7% KP
31,800
22.3% share
18,417g
321 CS · 9.2/m
niewyobrazalne#1121
Elise · Jungle
8 / 8 / 10
46.2% KP
20,266
14.2% share
14,733g
200 CS · 5.7/m
J0HN KIRIAK0U#humus
Qiyana · Mid
13 / 10 / 10
59% KP
47,952
33.6% share
16,550g
203 CS · 5.8/m
Iqushi#2201
Vayne · ADC
6 / 9 / 10
41% KP
34,219
24% share
15,508g
278 CS · 8/m
KIRUHASTRELOK#777
Karma · Support
1 / 8 / 26
69.2% KP
8,514
6% share
10,681g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
