Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 102 days ago
6 / 6 / 2
K / D / A
47.1%
Kill participation
1,027.5
Damage / min
9,732g
413 gold / min
33
11 placed · 2 cleared
139
5.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIqushi#2201
Akali · Top
6 / 6 / 2
47.1% KP
24,214
37.3% share
9,732g
139 CS · 5.9/m
true romance#000
Graves · Jungle
3 / 6 / 3
35.3% KP
9,666
14.9% share
9,530g
187 CS · 7.9/m
toy soldier#sld33
Veigar · Mid
2 / 4 / 2
23.5% KP
13,948
21.5% share
9,617g
189 CS · 8/m
Collion#EUNE
Kai'Sa · ADC
4 / 4 / 5
52.9% KP
13,602
21% share
11,278g
196 CS · 8.3/m
SHINIGAMI#G59
Leona · Support
2 / 7 / 6
47.1% KP
3,424
5.3% share
6,520g
30 CS · 1.3/m
Red side
VictoryPACA7070#EUNE
Shen · Top
2 / 4 / 8
37% KP
15,648
19.2% share
9,002g
170 CS · 7.2/m
Acrozo#0001
Jarvan IV · Jungle
4 / 2 / 11
55.6% KP
12,540
15.4% share
11,888g
193 CS · 8.2/m
white medusa#순수한 피
Cassiopeia · Mid
10 / 2 / 6
59.3% KP
21,199
26% share
11,396g
198 CS · 8.4/m
x842#死んだ
Kalista · ADC
11 / 5 / 5
59.3% KP
23,857
29.2% share
14,498g
206 CS · 8.7/m
Lebronze Jamess#1111
Renata Glasc · Support
0 / 4 / 18
66.7% KP
8,393
10.3% share
7,769g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
