Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 100 days ago
11 / 3 / 1
K / D / A
31.6%
Kill participation
1,046.5
Damage / min
15,087g
623.4 gold / min
24
11 placed · 1 cleared
222
9.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJ0HN KIRIAK0U#humus
Jax · Top
5 / 10 / 2
31.8% KP
13,267
17.3% share
9,994g
160 CS · 6.6/m
Cuhulin#225
Shyvana · Jungle
5 / 7 / 7
54.5% KP
17,669
23.1% share
10,188g
163 CS · 6.7/m
RYOIKI TENKAI#271
Locke · Mid
10 / 7 / 3
59.1% KP
21,915
28.6% share
12,711g
176 CS · 7.3/m
TroXmaW#GUTS
Jinx · ADC
1 / 8 / 6
31.8% KP
15,748
20.6% share
9,015g
180 CS · 7.4/m
POLSKI GUMAYUSI#SKTT1
Janna · Support
1 / 6 / 11
54.5% KP
7,987
10.4% share
6,569g
17 CS · 0.7/m
Red side
VictoryDositej Colamax#EUNE
Kennen · Top
8 / 7 / 5
34.2% KP
17,186
17.4% share
9,880g
163 CS · 6.7/m
Only1Jakub#EUNE
Jarvan IV · Jungle
4 / 5 / 16
52.6% KP
15,031
15.2% share
11,338g
168 CS · 6.9/m
Iqushi#2201
Katarina · Mid
11 / 3 / 1
31.6% KP
25,326
25.6% share
15,087g
222 CS · 9.2/m
SmolderingYou#pewi
Xayah · ADC
15 / 5 / 7
57.9% KP
33,875
34.2% share
16,735g
213 CS · 8.8/m
LateralExpert#LAE
Rakan · Support
0 / 2 / 24
63.2% KP
7,509
7.6% share
8,319g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
