Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 100 days ago
28 / 3 / 7
K / D / A
85.4%
Kill participation
1,913.8
Damage / min
18,827g
701.6 gold / min
23
11 placed · 1 cleared
224
8.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
12
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDawn#0612
Camille · Top
9 / 8 / 7
66.7% KP
28,724
35.2% share
14,005g
191 CS · 7.1/m
Brabolz12#1111
Gwen · Jungle
5 / 7 / 6
45.8% KP
15,228
18.7% share
10,657g
178 CS · 6.6/m
full mute#12345
Akshan · Mid
6 / 10 / 4
41.7% KP
17,738
21.7% share
13,257g
214 CS · 8/m
M26ZB#MEOW
Senna · ADC
2 / 6 / 9
45.8% KP
11,478
14.1% share
11,311g
223 CS · 8.3/m
queen mojsejova#EUNE
Tahm Kench · Support
2 / 10 / 5
29.2% KP
8,479
10.4% share
7,815g
35 CS · 1.3/m
Red side
VictoryYou are mine#cutie
Kayle · Top
0 / 8 / 10
24.4% KP
13,749
10.9% share
10,397g
186 CS · 6.9/m
0111mgwa#peace
Hecarim · Jungle
7 / 2 / 14
51.2% KP
25,496
20.2% share
14,658g
240 CS · 8.9/m
Iqushi#2201
Katarina · Mid
28 / 3 / 7
85.4% KP
51,354
40.7% share
18,827g
224 CS · 8.3/m
2JZ GTE SUPRA#EUNE
Yasuo · ADC
1 / 7 / 13
34.1% KP
13,787
10.9% share
9,968g
134 CS · 5/m
Nigiretti#GEFG
Xerath · Support
5 / 4 / 14
46.3% KP
21,943
17.4% share
12,765g
147 CS · 5.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
