Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 98 days ago
12 / 2 / 4
K / D / A
66.7%
Kill participation
1,245.3
Damage / min
13,646g
572.6 gold / min
19
6 placed · 3 cleared
210
8.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXylox#0420
Aatrox · Top
1 / 3 / 1
22.2% KP
20,791
35% share
8,490g
205 CS · 8.6/m
JamesMcGill0#777
Trundle · Jungle
4 / 4 / 1
55.6% KP
10,531
17.7% share
9,138g
159 CS · 6.7/m
Misanthrope#G0AT
Annie · Mid
2 / 8 / 0
22.2% KP
12,496
21% share
9,516g
196 CS · 8.2/m
white medusa#순수한 피
Cassiopeia · ADC
1 / 4 / 3
44.4% KP
9,397
15.8% share
8,320g
179 CS · 7.5/m
Juan Flak#EUNE
Lulu · Support
1 / 5 / 4
55.6% KP
6,271
10.5% share
6,185g
32 CS · 1.3/m
Red side
Victoryfilip88sesak#EUNE
Nasus · Top
3 / 2 / 0
12.5% KP
9,547
11.6% share
9,464g
197 CS · 8.3/m
Im Love#IRL
Ekko · Jungle
2 / 1 / 4
25% KP
8,610
10.5% share
10,610g
209 CS · 8.8/m
Iqushi#2201
Qiyana · Mid
12 / 2 / 4
66.7% KP
29,680
36.2% share
13,646g
210 CS · 8.8/m
filozof#1813
Vel'Koz · ADC
5 / 1 / 5
41.7% KP
20,263
24.7% share
12,449g
235 CS · 9.9/m
ZenDaR#EUNE
Senna · Support
2 / 3 / 7
37.5% KP
13,979
17% share
8,908g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
