Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 98 days ago
5 / 1 / 15
K / D / A
50%
Kill participation
1,207.7
Damage / min
14,588g
579.3 gold / min
17
9 placed · 2 cleared
239
9.5 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathello kolofou#whoam
Yone · Top
7 / 8 / 3
41.7% KP
29,133
31.2% share
11,604g
196 CS · 7.8/m
WashedChallanger#IHFN
Sylas · Jungle
5 / 8 / 7
50% KP
19,716
21.1% share
11,409g
179 CS · 7.1/m
Madárkaa2#EUNE
Irelia · Mid
10 / 10 / 4
58.3% KP
27,258
29.2% share
13,605g
196 CS · 7.8/m
choco#eunak
Syndra · ADC
2 / 8 / 1
12.5% KP
12,893
13.8% share
10,316g
190 CS · 7.5/m
Motýlek Milík#Baldy
Zilean · Support
0 / 6 / 9
37.5% KP
4,394
4.7% share
6,789g
24 CS · 1/m
Red side
VictoryXeverus#EUNE
Dr. Mundo · Top
1 / 5 / 3
10% KP
12,612
10.8% share
10,586g
211 CS · 8.4/m
Kaamiito #EUNE
Lee Sin · Jungle
12 / 4 / 16
70% KP
25,325
21.7% share
14,217g
184 CS · 7.3/m
Twtv Katayama#4444
Katarina · Mid
22 / 7 / 9
77.5% KP
42,692
36.6% share
15,070g
162 CS · 6.4/m
Iqushi#2201
Ezreal · ADC
5 / 1 / 15
50% KP
30,414
26.1% share
14,588g
239 CS · 9.5/m
Lurcz#Lurcz
Rakan · Support
0 / 7 / 24
60% KP
5,601
4.8% share
8,192g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
