Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 97 days ago
2 / 8 / 2
K / D / A
40%
Kill participation
726.5
Damage / min
12,647g
391.1 gold / min
39
11 placed · 4 cleared
296
9.2 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryXylox#0420
Aatrox · Top
2 / 1 / 6
20.5% KP
19,877
19.9% share
12,191g
277 CS · 8.6/m
Overstay#EUNE
Jarvan IV · Jungle
14 / 2 / 15
74.4% KP
33,906
34% share
20,036g
310 CS · 9.6/m
CzłowiekOlo#EUNE
Locke · Mid
11 / 4 / 4
38.5% KP
18,041
18.1% share
14,084g
259 CS · 8/m
Ockaal#EUNE
Syndra · ADC
10 / 3 / 14
61.5% KP
20,202
20.2% share
16,421g
245 CS · 7.6/m
PsychoUndercover#EUNE
Leona · Support
2 / 0 / 20
56.4% KP
7,828
7.8% share
9,472g
33 CS · 1/m
Red side
DefeatVace#Trynd
Tryndamere · Top
0 / 5 / 1
10% KP
13,562
19.1% share
14,629g
345 CS · 10.7/m
Bobr#Fire
Kha'Zix · Jungle
6 / 6 / 0
60% KP
15,338
21.6% share
15,733g
263 CS · 8.1/m
Iqushi#2201
Ahri · Mid
2 / 8 / 2
40% KP
23,491
33% share
12,647g
296 CS · 9.2/m
RubyDaCherry#3500
Yasuo · ADC
1 / 10 / 6
70% KP
11,175
15.7% share
12,187g
236 CS · 7.3/m
다이애나 사랑#174
Riven · Support
1 / 10 / 5
60% KP
7,518
10.6% share
9,364g
67 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
