Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 97 days ago
14 / 4 / 5
K / D / A
61.3%
Kill participation
1,421.4
Damage / min
16,528g
646.9 gold / min
18
9 placed · 1 cleared
273
10.7 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfilip88sesak#EUNE
Nasus · Top
4 / 2 / 9
41.9% KP
17,565
16.2% share
10,771g
199 CS · 7.8/m
daddy#dada1
Sylas · Jungle
9 / 6 / 9
58.1% KP
20,542
19% share
12,439g
193 CS · 7.6/m
Iqushi#2201
Katarina · Mid
14 / 4 / 5
61.3% KP
36,316
33.5% share
16,528g
273 CS · 10.7/m
x842#死んだ
Draven · ADC
4 / 11 / 5
29% KP
25,132
23.2% share
13,022g
211 CS · 8.3/m
GrubyTypOdWizji#Gruby
Renata Glasc · Support
0 / 10 / 15
48.4% KP
8,725
8.1% share
7,770g
20 CS · 0.8/m
Red side
DefeatXylox#0420
Aatrox · Top
1 / 7 / 4
15.2% KP
16,726
15.8% share
7,438g
166 CS · 6.5/m
2 3 BPG#1906
Fiddlesticks · Jungle
9 / 8 / 7
48.5% KP
25,578
24.1% share
12,454g
178 CS · 7/m
Frenkiee#EUNE
Syndra · Mid
7 / 7 / 7
42.4% KP
21,334
20.1% share
9,444g
170 CS · 6.7/m
Sysha#2137
Lucian · ADC
13 / 5 / 8
63.6% KP
33,283
31.4% share
13,313g
205 CS · 8/m
Têdê#PEJA
Rakan · Support
3 / 4 / 21
72.7% KP
9,058
8.5% share
8,329g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
