Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 97 days ago
9 / 11 / 15
K / D / A
55.8%
Kill participation
916.3
Damage / min
19,824g
407.2 gold / min
36
18 placed · 2 cleared
344
7.1 CS / min
Objective control
5
Dragons
3
Baron
12
Towers
5
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryszpecuszpecu#11111
Jax · Top
6 / 5 / 7
27.7% KP
28,368
13.4% share
21,715g
398 CS · 8.2/m
Pumped Tomi#OSNS
Sylas · Jungle
12 / 10 / 14
55.3% KP
42,300
20% share
21,149g
331 CS · 6.8/m
ChewuNo1#EUNE
Garen · Mid
10 / 13 / 4
29.8% KP
43,790
20.7% share
21,506g
355 CS · 7.3/m
Primeloryz#EUNE
Mel · ADC
12 / 10 / 10
46.8% KP
57,381
27.1% share
23,625g
387 CS · 7.9/m
AphonicVirtuoso#EUNE
Lux · Support
7 / 5 / 27
72.3% KP
39,814
18.8% share
16,925g
62 CS · 1.3/m
Red side
Defeatpetok666#EUNE1
Teemo · Top
7 / 7 / 12
44.2% KP
57,622
26.9% share
22,153g
433 CS · 8.9/m
VelikoToceno#EUNE
Qiyana · Jungle
8 / 16 / 12
46.5% KP
39,025
18.2% share
19,633g
220 CS · 4.5/m
Iqushi#2201
Katarina · Mid
9 / 11 / 15
55.8% KP
44,609
20.8% share
19,824g
344 CS · 7.1/m
V David#EUNE
Caitlyn · ADC
14 / 9 / 14
65.1% KP
57,711
26.9% share
30,264g
465 CS · 9.6/m
Sinoesa#EUNE
Janna · Support
5 / 4 / 28
76.7% KP
15,388
7.2% share
15,795g
50 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
