Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 96 days ago
12 / 4 / 4
K / D / A
40%
Kill participation
837.3
Damage / min
13,354g
521.6 gold / min
17
9 placed · 0 cleared
225
8.8 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOliś#EUΝE
K'Sante · Top
6 / 2 / 14
50% KP
16,555
19.5% share
11,648g
176 CS · 6.9/m
Skarżyszczanin#Heca
Hecarim · Jungle
8 / 2 / 8
40% KP
16,303
19.2% share
13,446g
253 CS · 9.9/m
Iqushi#2201
Katarina · Mid
12 / 4 / 4
40% KP
21,435
25.2% share
13,354g
225 CS · 8.8/m
Przymusowy Fart#PIWO
Vel'Koz · ADC
3 / 6 / 6
22.5% KP
11,866
13.9% share
10,221g
193 CS · 7.5/m
mihos#1v9
Sylas · Support
11 / 6 / 14
62.5% KP
18,928
22.2% share
10,340g
53 CS · 2.1/m
Red side
Defeatvampire heart#ゼロから
Vayne · Top
2 / 9 / 0
10% KP
8,915
12.9% share
9,817g
212 CS · 8.3/m
Pacmario#Efood
Fiddlesticks · Jungle
2 / 6 / 7
45% KP
11,398
16.5% share
10,085g
177 CS · 6.9/m
The BioHazard#EUNE
Qiyana · Mid
6 / 7 / 4
50% KP
20,974
30.4% share
12,674g
203 CS · 7.9/m
PapaBeni#CN1
Tristana · ADC
9 / 9 / 3
60% KP
21,417
31% share
13,420g
187 CS · 7.3/m
rymsiio#333
Blitzcrank · Support
1 / 9 / 11
60% KP
6,354
9.2% share
7,835g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
