Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 94 days ago
3 / 9 / 2
K / D / A
26.3%
Kill participation
852.1
Damage / min
9,832g
383.6 gold / min
23
10 placed · 2 cleared
223
8.7 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLastEmber#lol
Zoe · Top
5 / 5 / 7
32.4% KP
21,227
16.5% share
10,214g
192 CS · 7.5/m
Let me carry#bard
Jarvan IV · Jungle
3 / 5 / 21
64.9% KP
19,881
15.4% share
11,221g
197 CS · 7.7/m
CiemnoStrasznie#EUNE
Ekko · Mid
19 / 2 / 9
75.7% KP
48,535
37.6% share
15,715g
215 CS · 8.4/m
Vızsla#KınG
Jhin · ADC
9 / 4 / 13
59.5% KP
26,822
20.8% share
14,041g
181 CS · 7.1/m
drgd#2711
Janna · Support
1 / 3 / 24
67.6% KP
12,447
9.7% share
8,920g
17 CS · 0.7/m
Red side
DefeatCezarion#EUNE
Udyr · Top
4 / 4 / 3
36.8% KP
14,986
19.1% share
11,237g
226 CS · 8.8/m
indorianek #EUNE
Sylas · Jungle
6 / 8 / 5
57.9% KP
15,852
20.2% share
11,270g
164 CS · 6.4/m
Iqushi#2201
Yone · Mid
3 / 9 / 2
26.3% KP
21,841
27.9% share
9,832g
223 CS · 8.7/m
Ockaal#EUNE
Syndra · ADC
3 / 12 / 7
52.6% KP
13,167
16.8% share
9,789g
169 CS · 6.6/m
LORD UROŠ#333
Maokai · Support
3 / 4 / 9
63.2% KP
12,515
16% share
8,283g
48 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
