Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 93 days ago
7 / 6 / 6
K / D / A
35.1%
Kill participation
764.5
Damage / min
13,322g
423.4 gold / min
39
9 placed · 8 cleared
273
8.7 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOliś#EUΝE
Gragas · Top
4 / 3 / 17
51.2% KP
42,129
23.9% share
13,456g
237 CS · 7.5/m
alexx#1v9
Master Yi · Jungle
21 / 7 / 7
68.3% KP
42,133
23.9% share
20,308g
201 CS · 6.4/m
The Exile#gin
Riven · Mid
10 / 6 / 9
46.3% KP
27,176
15.4% share
14,437g
185 CS · 5.9/m
Kaukas#EUNE
Karthus · ADC
3 / 12 / 19
53.7% KP
49,892
28.3% share
12,533g
183 CS · 5.8/m
SommerLiebe#EUNE
Blitzcrank · Support
3 / 9 / 28
75.6% KP
15,199
8.6% share
10,288g
13 CS · 0.4/m
Red side
DefeatCraKed#EUNE
Cho'Gath · Top
6 / 9 / 7
35.1% KP
31,165
21.1% share
10,608g
175 CS · 5.6/m
〆Lydια 〆#2405
Diana · Jungle
7 / 9 / 12
51.4% KP
28,978
19.6% share
12,520g
202 CS · 6.4/m
Iqushi#2201
Qiyana · Mid
7 / 6 / 6
35.1% KP
24,057
16.3% share
13,322g
273 CS · 8.7/m
mute all random#EUNE
Xayah · ADC
17 / 8 / 4
56.8% KP
45,459
30.8% share
19,217g
276 CS · 8.8/m
Tomara#0000
Bard · Support
0 / 9 / 23
62.2% KP
18,014
12.2% share
9,610g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
