Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 93 days ago
9 / 12 / 7
K / D / A
35.6%
Kill participation
880.9
Damage / min
16,676g
513.1 gold / min
37
8 placed · 3 cleared
238
7.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIrdorath#Souls
Azir · Top
8 / 8 / 10
34% KP
29,861
19.8% share
13,828g
230 CS · 7.1/m
NAMELESS GOD#MABE
Sylas · Jungle
16 / 9 / 10
49.1% KP
39,736
26.3% share
20,991g
266 CS · 8.2/m
no puedo jugar#11111
Akshan · Mid
6 / 11 / 8
26.4% KP
19,961
13.2% share
12,156g
179 CS · 5.5/m
Terry McBerry#FMF
Corki · ADC
17 / 10 / 1
34% KP
34,642
22.9% share
19,730g
230 CS · 7.1/m
Ruffles#ruffu
Poppy · Support
6 / 7 / 27
62.3% KP
26,931
17.8% share
13,737g
36 CS · 1.1/m
Red side
DefeatPrcko#EUNE
Irelia · Top
7 / 8 / 8
33.3% KP
21,897
15.2% share
15,662g
269 CS · 8.3/m
Iqushi#2201
Qiyana · Jungle
9 / 12 / 7
35.6% KP
28,629
19.9% share
16,676g
238 CS · 7.3/m
lolGYM#EUNE
Katarina · Mid
16 / 10 / 14
66.7% KP
48,817
33.9% share
17,506g
232 CS · 7.1/m
AdamFekete#azjo
Yunara · ADC
3 / 8 / 11
31.1% KP
24,201
16.8% share
16,234g
295 CS · 9.1/m
一龍王#4444
Twitch · Support
10 / 15 / 11
46.7% KP
20,599
14.3% share
12,732g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
