Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 92 days ago
6 / 8 / 5
K / D / A
55%
Kill participation
1,330.2
Damage / min
11,830g
402.4 gold / min
30
15 placed · 2 cleared
214
7.3 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWall hop#RIVEN
Ambessa · Top
3 / 5 / 9
26.1% KP
25,463
17% share
10,847g
210 CS · 7.1/m
SvSavaTeraBugare#EUNE
Rengar · Jungle
12 / 5 / 13
54.3% KP
37,615
25% share
15,802g
237 CS · 8.1/m
Iodaiul#EUNE
Sylas · Mid
12 / 5 / 16
60.9% KP
41,534
27.7% share
13,700g
158 CS · 5.4/m
Mare#8372
Aurelion Sol · ADC
16 / 2 / 11
58.7% KP
37,196
24.8% share
15,515g
219 CS · 7.4/m
Immorra#EUNE
Janna · Support
3 / 3 / 28
67.4% KP
8,391
5.6% share
9,714g
21 CS · 0.7/m
Red side
DefeatNecromartin#Necro
Poppy · Top
3 / 7 / 2
25% KP
23,492
18.2% share
10,483g
221 CS · 7.5/m
LEE SIN GOD#6969
Lee Sin · Jungle
9 / 12 / 6
75% KP
25,348
19.7% share
12,780g
144 CS · 4.9/m
Iqushi#2201
Ahri · Mid
6 / 8 / 5
55% KP
39,109
30.4% share
11,830g
214 CS · 7.3/m
Pastle#184
Zyra · ADC
1 / 13 / 4
25% KP
31,629
24.6% share
10,346g
201 CS · 6.8/m
AdamHD#EUNE
Renata Glasc · Support
1 / 6 / 8
45% KP
9,147
7.1% share
7,655g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
