Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayle
Defeat
Ranked Solo/Duo · 91 days ago
6 / 7 / 2
K / D / A
30.8%
Kill participation
688.2
Damage / min
14,809g
441.8 gold / min
33
12 placed · 4 cleared
298
8.9 CS / min
Objective control
1
Dragons
2
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIqushi#2201
Kayle · Top
6 / 7 / 2
30.8% KP
23,065
18.6% share
14,809g
298 CS · 8.9/m
Kudasai#2545
Shaco · Jungle
10 / 7 / 4
53.8% KP
22,335
18% share
15,856g
257 CS · 7.7/m
칼 광대#hihi
Corki · Mid
4 / 10 / 8
46.2% KP
24,140
19.5% share
13,108g
240 CS · 7.2/m
rully is dead#noone
Viktor · ADC
6 / 7 / 6
46.2% KP
34,765
28% share
13,764g
253 CS · 7.5/m
Oto Šlus#6148
Senna · Support
0 / 8 / 17
65.4% KP
19,751
15.9% share
11,072g
59 CS · 1.8/m
Red side
VictoryBoban Ribar#EUNE
Veigar · Top
6 / 3 / 10
41% KP
22,606
18.1% share
15,693g
324 CS · 9.7/m
Wieszczka#EUNE
Nocturne · Jungle
11 / 2 / 9
51.3% KP
22,170
17.7% share
17,914g
267 CS · 8/m
Latom#Aura
Orianna · Mid
15 / 3 / 11
66.7% KP
41,324
33.1% share
18,762g
285 CS · 8.5/m
PIKNE MCQUEEN#11111
Jinx · ADC
5 / 7 / 8
33.3% KP
20,582
16.5% share
15,034g
246 CS · 7.3/m
Joki#9898
Camille · Support
2 / 11 / 12
35.9% KP
18,319
14.7% share
10,216g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
