Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 91 days ago
11 / 8 / 2
K / D / A
40.6%
Kill participation
965.5
Damage / min
15,438g
415.7 gold / min
42
18 placed · 4 cleared
265
7.1 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysarauai#EUNE
Garen · Top
5 / 3 / 14
46.3% KP
27,111
17.7% share
15,585g
255 CS · 6.9/m
dickbob#ZTHRN
Rengar · Jungle
9 / 9 / 9
43.9% KP
26,533
17.4% share
17,624g
250 CS · 6.7/m
MARSEILLE CRAVER#loric
Zed · Mid
13 / 4 / 5
43.9% KP
45,962
30.1% share
21,220g
310 CS · 8.3/m
LateralExpert#LAE
Syndra · ADC
10 / 9 / 9
46.3% KP
43,583
28.5% share
21,603g
322 CS · 8.7/m
Kebabowy Książę#PITA
Zilean · Support
4 / 7 / 18
53.7% KP
9,589
6.3% share
12,727g
59 CS · 1.6/m
Red side
DefeatZurai#Zurai
Malphite · Top
4 / 7 / 7
34.4% KP
28,829
21.1% share
13,251g
249 CS · 6.7/m
Reyst1#EUNE
Naafiri · Jungle
5 / 9 / 6
34.4% KP
22,885
16.7% share
15,652g
281 CS · 7.6/m
Iqushi#2201
LeBlanc · Mid
11 / 8 / 2
40.6% KP
35,852
26.2% share
15,438g
265 CS · 7.1/m
blade phantom#kzn
Samira · ADC
9 / 10 / 3
37.5% KP
30,470
22.3% share
17,945g
284 CS · 7.6/m
Ocami#EUNE
Camille · Support
3 / 7 / 10
40.6% KP
18,701
13.7% share
10,619g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
