Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 85 days ago
15 / 6 / 17
K / D / A
62.7%
Kill participation
1,224.8
Damage / min
18,656g
520.6 gold / min
52
9 placed · 11 cleared
296
8.3 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryshen fangirl#zzz
Shen · Top
9 / 4 / 19
54.9% KP
23,891
15.4% share
12,941g
169 CS · 4.7/m
Iqushi#2201
Talon · Jungle
15 / 6 / 17
62.7% KP
43,888
28.3% share
18,656g
296 CS · 8.3/m
BYLB Eternal#EUNE
Lissandra · Mid
5 / 6 / 20
49% KP
29,856
19.2% share
16,217g
318 CS · 8.9/m
Let me carry#bard
Jhin · ADC
18 / 11 / 17
68.6% KP
45,372
29.2% share
20,852g
231 CS · 6.4/m
ESBA Doge#ESBA
Blitzcrank · Support
4 / 8 / 32
70.6% KP
12,136
7.8% share
12,118g
40 CS · 1.1/m
Red side
Defeatdamian barwiolek#brono
Ambessa · Top
1 / 10 / 4
14.3% KP
28,766
16.8% share
13,801g
249 CS · 6.9/m
illidann#EUNE
Hecarim · Jungle
6 / 8 / 11
48.6% KP
27,537
16.1% share
15,911g
285 CS · 8/m
Zac Tyson#jelly
Vex · Mid
16 / 10 / 8
68.6% KP
52,389
30.6% share
19,521g
243 CS · 6.8/m
Let me Spin Pls#EUNE
Samira · ADC
9 / 12 / 7
45.7% KP
34,579
20.2% share
16,060g
216 CS · 6/m
AimKat#EUNE
Morgana · Support
3 / 11 / 21
68.6% KP
28,138
16.4% share
11,698g
45 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
