Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 85 days ago
6 / 6 / 2
K / D / A
72.7%
Kill participation
710.5
Damage / min
12,886g
427.6 gold / min
50
6 placed · 11 cleared
238
7.9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
3
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymati hromehearts#elo
Garen · Top
6 / 1 / 6
41.4% KP
17,647
17.2% share
14,928g
266 CS · 8.8/m
Nephilim#9575
Rek'Sai · Jungle
11 / 1 / 10
72.4% KP
24,952
24.4% share
16,491g
243 CS · 8.1/m
DesperateNasus#K R
Nasus · Mid
4 / 3 / 7
37.9% KP
22,291
21.8% share
13,805g
246 CS · 8.2/m
nao jinguji#flow
Syndra · ADC
7 / 4 / 6
44.8% KP
30,770
30.1% share
14,375g
255 CS · 8.5/m
exDè#EUNE
Zilean · Support
1 / 2 / 17
62.1% KP
6,713
6.6% share
9,120g
36 CS · 1.2/m
Red side
DefeatMoon#Blau
Malzahar · Top
1 / 9 / 2
27.3% KP
19,689
18.5% share
11,172g
288 CS · 9.6/m
Iqushi#2201
Talon · Jungle
6 / 6 / 2
72.7% KP
21,410
20.2% share
12,886g
238 CS · 7.9/m
Oliś#EUΝE
Zaahen · Mid
3 / 5 / 2
45.5% KP
33,429
31.5% share
11,157g
247 CS · 8.2/m
Joki#9898
Viktor · ADC
1 / 4 / 4
45.5% KP
24,798
23.4% share
10,992g
236 CS · 7.8/m
anger issues#csx
Janna · Support
0 / 5 / 6
54.5% KP
6,868
6.5% share
6,791g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
