Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 84 days ago
9 / 9 / 10
K / D / A
43.2%
Kill participation
1,144.6
Damage / min
19,633g
476.9 gold / min
54
10 placed · 12 cleared
333
8.1 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
12
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOnenir#METIN
Ambessa · Top
11 / 11 / 6
38.6% KP
43,545
22.7% share
17,063g
284 CS · 6.9/m
Iqushi#2201
Talon · Jungle
9 / 9 / 10
43.2% KP
47,120
24.6% share
19,633g
333 CS · 8.1/m
clark kent#hero
Anivia · Mid
11 / 8 / 10
47.7% KP
33,909
17.7% share
16,477g
270 CS · 6.6/m
nao jinguji#flow
Syndra · ADC
12 / 10 / 10
50% KP
52,872
27.6% share
20,005g
326 CS · 7.9/m
Izcrets#EUNE
Nami · Support
1 / 9 / 26
61.4% KP
14,083
7.4% share
11,702g
24 CS · 0.6/m
Red side
Victoryflyerbek#mint
Riven · Top
13 / 11 / 9
46.8% KP
46,630
23.4% share
19,291g
220 CS · 5.3/m
wlfmx1#YTTV
Nocturne · Jungle
9 / 11 / 18
57.4% KP
34,305
17.2% share
19,650g
287 CS · 7/m
DrinkGatorade#EUNE
Sylas · Mid
15 / 4 / 10
53.2% KP
41,714
20.9% share
21,308g
307 CS · 7.5/m
POLSKI GUMAYUSI#SKTT1
Aphelios · ADC
9 / 7 / 13
46.8% KP
56,478
28.3% share
23,505g
348 CS · 8.5/m
reelsko#ABCKO
Morgana · Support
1 / 12 / 21
46.8% KP
20,501
10.3% share
11,803g
41 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
