Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 75 days ago
13 / 1 / 7
K / D / A
52.6%
Kill participation
979.9
Damage / min
14,966g
611.3 gold / min
30
5 placed · 5 cleared
224
9.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMléčný řez#1001
Renekton · Top
3 / 4 / 4
22.6% KP
19,389
20.8% share
8,856g
188 CS · 7.7/m
4 Spirits 1 King#Dyr
Udyr · Jungle
3 / 6 / 6
29% KP
9,891
10.6% share
9,305g
169 CS · 6.9/m
Seseseba#EUNE
Viktor · Mid
9 / 9 / 5
45.2% KP
29,130
31.2% share
9,316g
130 CS · 5.3/m
IreliaIRL#4444
Xerath · ADC
14 / 9 / 7
67.7% KP
30,770
33% share
13,354g
177 CS · 7.2/m
anxiety#7407
Soraka · Support
2 / 10 / 14
51.6% KP
4,154
4.5% share
6,864g
19 CS · 0.8/m
Red side
VictoryJahač Apokalipse#6999
Malphite · Top
3 / 5 / 4
18.4% KP
14,999
14.1% share
9,865g
185 CS · 7.6/m
Iqushi#2201
Talon · Jungle
13 / 1 / 7
52.6% KP
23,990
22.6% share
14,966g
224 CS · 9.1/m
LncL#Daisy
Locke · Mid
14 / 8 / 7
55.3% KP
26,280
24.8% share
13,476g
152 CS · 6.2/m
KRILAOnSteroids#7777
Ezreal · ADC
6 / 8 / 12
47.4% KP
23,342
22% share
13,811g
168 CS · 6.9/m
CapcaunDemon#fortn
Hwei · Support
2 / 9 / 20
57.9% KP
17,430
16.4% share
9,748g
66 CS · 2.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
