Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 74 days ago
3 / 10 / 7
K / D / A
52.6%
Kill participation
696.9
Damage / min
10,249g
404.8 gold / min
16
1 placed · 4 cleared
165
6.5 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBekariva#EUNE
Tryndamere · Top
6 / 5 / 2
42.1% KP
28,739
29.1% share
14,331g
241 CS · 9.5/m
Iqushi#2201
Talon · Jungle
3 / 10 / 7
52.6% KP
17,644
17.8% share
10,249g
165 CS · 6.5/m
EMTEEWS#EMET
Gwen · Mid
3 / 10 / 3
31.6% KP
23,186
23.4% share
11,024g
186 CS · 7.3/m
A1M#EUNE
Tristana · ADC
5 / 7 / 5
52.6% KP
22,214
22.5% share
12,265g
214 CS · 8.5/m
pavlik1221#EUNE
Alistar · Support
2 / 10 / 8
52.6% KP
7,141
7.2% share
7,025g
23 CS · 0.9/m
Red side
VictoryTWTV nikzviar#nikzv
Singed · Top
7 / 9 / 16
54.8% KP
27,559
24.4% share
12,454g
210 CS · 8.3/m
Coda Del Rey#zzzz
Ekko · Jungle
21 / 2 / 11
76.2% KP
31,410
27.8% share
17,112g
220 CS · 8.7/m
zaraza2000#EUNE
Sylas · Mid
5 / 3 / 10
35.7% KP
22,982
20.3% share
10,639g
183 CS · 7.2/m
qdwqdwqqwdqwdq#dwqdq
Kalista · ADC
8 / 2 / 12
47.6% KP
22,402
19.8% share
13,804g
238 CS · 9.4/m
TAX EVASiON9#EUNE
Rell · Support
1 / 4 / 31
76.2% KP
8,637
7.6% share
8,393g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
