Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayle
Defeat
Ranked Solo/Duo · 69 days ago
2 / 8 / 2
K / D / A
21.1%
Kill participation
487.2
Damage / min
11,345g
345.5 gold / min
28
13 placed · 1 cleared
243
7.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIqushi#2201
Kayle · Top
2 / 8 / 2
21.1% KP
15,996
17.6% share
11,345g
243 CS · 7.4/m
stackinemerald#EUNE
Zed · Jungle
6 / 6 / 6
63.2% KP
24,122
26.5% share
15,688g
222 CS · 6.8/m
The Sleepless#zzzz
Akshan · Mid
6 / 3 / 4
52.6% KP
21,027
23.1% share
15,193g
279 CS · 8.5/m
Maciuś2018PL#Yujin
Senna · ADC
3 / 8 / 8
57.9% KP
16,790
18.4% share
14,252g
246 CS · 7.5/m
nerdy asian girl#cute
Janna · Support
2 / 4 / 15
89.5% KP
13,112
14.4% share
10,184g
47 CS · 1.4/m
Red side
VictoryIsagi Yoichi#Luck9
Sylas · Top
5 / 3 / 8
44.8% KP
24,668
24.4% share
14,390g
258 CS · 7.9/m
GATT0UZ#1v9
Graves · Jungle
8 / 2 / 8
55.2% KP
23,259
23% share
17,432g
323 CS · 9.8/m
Jhin Borzymir#Ropa
Yasuo · Mid
1 / 4 / 4
17.2% KP
10,211
10.1% share
12,922g
287 CS · 8.7/m
shizeR#style
Jhin · ADC
6 / 8 / 8
48.3% KP
26,647
26.3% share
16,824g
268 CS · 8.2/m
xSpace08x#kondi
Elise · Support
9 / 2 / 4
44.8% KP
16,483
16.3% share
12,180g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
