Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Summoner's Rift · 66 days ago
5 / 12 / 2
K / D / A
25.9%
Kill participation
768.7
Damage / min
8,959g
383.7 gold / min
11
6 placed · 1 cleared
155
6.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFheder#EUNE
Sion · Top
3 / 6 / 4
25.9% KP
16,988
20.1% share
8,808g
173 CS · 7.4/m
La Noche Triste#Sweet
Malphite · Jungle
10 / 7 / 7
63% KP
17,599
20.8% share
12,223g
171 CS · 7.3/m
Iqushi#2201
Yasuo · Mid
5 / 12 / 2
25.9% KP
17,948
21.2% share
8,959g
155 CS · 6.6/m
wisp#kap
Vayne · ADC
8 / 10 / 5
48.1% KP
20,013
23.6% share
10,788g
124 CS · 5.3/m
janna mi polisz#back
Nami · Support
1 / 10 / 14
55.6% KP
12,098
14.3% share
7,034g
16 CS · 0.7/m
Red side
Victorydodonadodo#int
Yone · Top
10 / 5 / 7
37.8% KP
37,206
29.4% share
13,734g
247 CS · 10.6/m
MultiMatum#Covet
Wukong · Jungle
13 / 1 / 12
55.6% KP
24,068
19% share
12,771g
152 CS · 6.5/m
LncL#Daisy
Ahri · Mid
8 / 10 / 12
44.4% KP
22,002
17.4% share
10,050g
138 CS · 5.9/m
bobby#zzzz
Kai'Sa · ADC
8 / 6 / 11
42.2% KP
25,368
20.1% share
13,914g
192 CS · 8.2/m
Gerap4#EUNE
Lulu · Support
6 / 5 / 25
68.9% KP
17,865
14.1% share
9,883g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
