Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Summoner's Rift · 66 days ago
0 / 6 / 7
K / D / A
43.8%
Kill participation
237.2
Damage / min
5,602g
255.8 gold / min
11
7 placed · 0 cleared
87
4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFheder#EUNE
Renekton · Top
4 / 3 / 1
31.3% KP
13,647
22.2% share
9,043g
195 CS · 8.9/m
La Noche Triste#Sweet
Sylas · Jungle
3 / 6 / 8
68.8% KP
17,330
28.2% share
7,692g
106 CS · 4.8/m
Iqushi#2201
Lulu · Mid
0 / 6 / 7
43.8% KP
5,194
8.5% share
5,602g
87 CS · 4/m
wisp#kap
Vayne · ADC
6 / 9 / 2
50% KP
15,454
25.2% share
9,413g
123 CS · 5.6/m
janna mi polisz#back
Thresh · Support
3 / 7 / 6
56.3% KP
9,770
15.9% share
7,841g
44 CS · 2/m
Red side
VictoryT1 Doran#mvp25
Dr. Mundo · Top
0 / 4 / 7
22.6% KP
13,032
12.6% share
7,393g
124 CS · 5.7/m
twtv liceumlol#Gutek
Rek'Sai · Jungle
10 / 3 / 11
67.7% KP
19,841
19.1% share
11,371g
147 CS · 6.7/m
MADMADMADMAD#EZEZ
Viktor · Mid
3 / 2 / 6
29% KP
29,253
28.2% share
9,357g
180 CS · 8.2/m
robimy playa#onmid
Kalista · ADC
15 / 5 / 6
67.7% KP
33,302
32.1% share
15,292g
197 CS · 9/m
Repeat Value#NUN
Poppy · Support
3 / 3 / 11
45.2% KP
8,305
8% share
7,460g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
