Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Summoner's Rift · 65 days ago
6 / 10 / 7
K / D / A
35.1%
Kill participation
920.3
Damage / min
11,670g
349.8 gold / min
29
12 placed · 3 cleared
187
5.6 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHis Sleeve#699
Gangplank · Top
1 / 6 / 12
27.1% KP
22,132
12.2% share
14,099g
235 CS · 7/m
Her Filler#Peppu
Xin Zhao · Jungle
6 / 8 / 15
43.8% KP
19,649
10.9% share
13,621g
200 CS · 6/m
Qwearee#TOP
Mel · Mid
8 / 7 / 16
50% KP
25,960
14.3% share
13,777g
193 CS · 5.8/m
Drimzu#EUNE
Xayah · ADC
29 / 5 / 11
83.3% KP
95,934
53% share
28,132g
332 CS · 10/m
Jevso#EUNE
Shen · Support
4 / 11 / 29
68.8% KP
17,395
9.6% share
11,805g
27 CS · 0.8/m
Red side
DefeatFheder#EUNE
Sion · Top
2 / 10 / 14
43.2% KP
29,211
18.8% share
11,978g
212 CS · 6.4/m
ShoeSize36#666
Naafiri · Jungle
10 / 7 / 15
67.6% KP
28,143
18.1% share
15,681g
210 CS · 6.3/m
Iqushi#2201
LeBlanc · Mid
6 / 10 / 7
35.1% KP
30,706
19.7% share
11,670g
187 CS · 5.6/m
KatFromHell#3435
Jinx · ADC
10 / 8 / 16
70.3% KP
54,616
35.1% share
20,849g
293 CS · 8.8/m
Keane#6901
Pyke · Support
9 / 14 / 7
43.2% KP
12,942
8.3% share
11,874g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
