Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Summoner's Rift · 64 days ago
8 / 3 / 7
K / D / A
60%
Kill participation
1,105.2
Damage / min
13,104g
488.7 gold / min
29
11 placed · 2 cleared
247
9.2 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKirikou#URG
Ornn · Top
1 / 3 / 5
40% KP
12,746
21.5% share
8,887g
211 CS · 7.9/m
Seele Schneider#BLADE
Jarvan IV · Jungle
9 / 4 / 4
86.7% KP
14,778
25% share
11,805g
163 CS · 6.1/m
Dariyan#9394
Lissandra · Mid
2 / 6 / 4
40% KP
11,711
19.8% share
8,573g
201 CS · 7.5/m
Luka#ADC
Lucian · ADC
1 / 6 / 7
53.3% KP
13,435
22.7% share
9,362g
205 CS · 7.6/m
Rinkutemo#Prime
Rell · Support
2 / 6 / 10
80% KP
6,500
11% share
7,161g
37 CS · 1.4/m
Red side
VictoryFheder#EUNE
Darius · Top
4 / 0 / 7
44% KP
21,202
23% share
12,332g
271 CS · 10.1/m
RafalWielkolud#SIGMA
Nocturne · Jungle
4 / 5 / 8
48% KP
12,338
13.4% share
11,615g
219 CS · 8.2/m
Iqushi#2201
Orianna · Mid
8 / 3 / 7
60% KP
29,639
32.1% share
13,104g
247 CS · 9.2/m
wisp#kap
Ezreal · ADC
8 / 3 / 6
56% KP
23,883
25.9% share
14,585g
231 CS · 8.6/m
KatFromHell#3435
Rakan · Support
1 / 4 / 14
60% KP
5,278
5.7% share
8,365g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
