Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Flex · 59 days ago
10 / 5 / 6
K / D / A
48.5%
Kill participation
981.7
Damage / min
14,416g
425.5 gold / min
31
8 placed · 5 cleared
269
7.9 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNOT SCRIPTING XD#xddd
Nasus · Top
3 / 8 / 4
17.9% KP
22,576
15.1% share
11,943g
238 CS · 7/m
roj#frope
Vi · Jungle
5 / 10 / 12
43.6% KP
20,009
13.4% share
12,677g
187 CS · 5.5/m
Keligan#GOD
Veigar · Mid
7 / 5 / 4
28.2% KP
30,684
20.5% share
12,267g
223 CS · 6.6/m
Endless v4#EUNE
Viktor · ADC
23 / 5 / 10
84.6% KP
63,759
42.6% share
23,539g
331 CS · 9.8/m
Reguly Antal#utca
Nami · Support
1 / 5 / 35
92.3% KP
12,717
8.5% share
11,457g
29 CS · 0.9/m
Red side
DefeatFheder#EUNE
Renekton · Top
9 / 3 / 8
51.5% KP
29,319
23.8% share
15,573g
252 CS · 7.4/m
Fiend#xoe
Graves · Jungle
11 / 7 / 5
48.5% KP
29,543
24% share
16,472g
295 CS · 8.7/m
Iqushi#2201
Akali · Mid
10 / 5 / 6
48.5% KP
33,262
27% share
14,416g
269 CS · 7.9/m
frągu#elo
Samira · ADC
3 / 13 / 10
39.4% KP
15,237
12.4% share
12,908g
212 CS · 6.3/m
CatCake#xoxo
Seraphine · Support
0 / 11 / 13
39.4% KP
15,727
12.8% share
9,249g
45 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
