Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Summoner's Rift · 59 days ago
6 / 4 / 5
K / D / A
31.4%
Kill participation
934.4
Damage / min
12,277g
469.5 gold / min
19
10 placed · 2 cleared
249
9.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPoro Feniks#EUNE
Tryndamere · Top
2 / 6 / 2
22.2% KP
20,817
27.5% share
9,258g
201 CS · 7.7/m
FalterTori2115#EKKO
Rammus · Jungle
3 / 7 / 6
50% KP
7,550
10% share
8,472g
109 CS · 4.2/m
GGツ#STARS
Ambessa · Mid
5 / 9 / 0
27.8% KP
14,579
19.3% share
9,327g
170 CS · 6.5/m
blank#wwl
Lux · ADC
6 / 4 / 5
61.1% KP
21,047
27.8% share
12,607g
209 CS · 8/m
macicowata#EUNE
Seraphine · Support
2 / 9 / 8
55.6% KP
11,686
15.4% share
8,082g
35 CS · 1.3/m
Red side
VictoryFheder#EUNE
Sion · Top
1 / 2 / 12
37.1% KP
18,174
16.1% share
10,982g
236 CS · 9/m
Fiend#xoe
Graves · Jungle
20 / 1 / 3
65.7% KP
37,154
32.9% share
18,675g
273 CS · 10.4/m
Iqushi#2201
Orianna · Mid
6 / 4 / 5
31.4% KP
24,435
21.6% share
12,277g
249 CS · 9.5/m
frągu#elo
Samira · ADC
7 / 8 / 5
34.3% KP
16,465
14.6% share
13,118g
210 CS · 8/m
Itianai#EUNE
Swain · Support
1 / 3 / 19
57.1% KP
16,682
14.8% share
8,205g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
