Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Summoner's Rift · 59 days ago
20 / 3 / 3
K / D / A
67.6%
Kill participation
1,565.4
Damage / min
16,730g
676 gold / min
24
9 placed · 1 cleared
206
8.3 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFheder#EUNE
Darius · Top
4 / 5 / 10
41.2% KP
13,543
13% share
10,352g
175 CS · 7.1/m
Fiend#xoe
Jarvan IV · Jungle
4 / 5 / 17
61.8% KP
18,563
17.9% share
10,584g
156 CS · 6.3/m
Iqushi#2201
LeBlanc · Mid
20 / 3 / 3
67.6% KP
38,743
37.3% share
16,730g
206 CS · 8.3/m
frągu#elo
Yunara · ADC
4 / 6 / 12
47.1% KP
22,653
21.8% share
11,427g
191 CS · 7.7/m
Itianai#EUNE
Lulu · Support
2 / 6 / 18
58.8% KP
10,373
10% share
7,881g
20 CS · 0.8/m
Red side
DefeatGatito blade#Meow
Zaahen · Top
5 / 7 / 3
32% KP
12,710
16.2% share
8,876g
163 CS · 6.6/m
2016#vibe
Qiyana · Jungle
12 / 8 / 4
64% KP
27,909
35.6% share
14,977g
181 CS · 7.3/m
xperiment#11111
Ekko · Mid
3 / 3 / 9
48% KP
16,651
21.2% share
8,945g
167 CS · 6.7/m
blinking cigan#888
Locke · ADC
5 / 8 / 5
40% KP
15,933
20.3% share
8,964g
126 CS · 5.1/m
teetο#666
Nami · Support
0 / 8 / 13
52% KP
5,267
6.7% share
6,407g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
