Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Flex · 59 days ago
4 / 7 / 2
K / D / A
28.6%
Kill participation
731.6
Damage / min
11,207g
457.1 gold / min
26
10 placed · 1 cleared
231
9.4 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIqushi#2201
Irelia · Top
4 / 7 / 2
28.6% KP
17,936
23.6% share
11,207g
231 CS · 9.4/m
frągu#elo
Diana · Jungle
1 / 8 / 4
23.8% KP
10,642
14% share
8,198g
151 CS · 6.2/m
Fheder#EUNE
Sion · Mid
4 / 8 / 4
38.1% KP
12,575
16.5% share
10,439g
165 CS · 6.7/m
Itianai#EUNE
Ahri · ADC
3 / 6 / 4
33.3% KP
20,972
27.6% share
9,615g
190 CS · 7.7/m
Marcel#1v9
Pyke · Support
9 / 7 / 6
71.4% KP
13,868
18.2% share
9,896g
20 CS · 0.8/m
Red side
VictoryIodaiul#EUNE
Yone · Top
7 / 8 / 5
33.3% KP
24,812
22.9% share
10,686g
179 CS · 7.3/m
AL Tarzan#kr2
Wukong · Jungle
13 / 2 / 12
69.4% KP
32,949
30.4% share
14,527g
162 CS · 6.6/m
Tinutz#EUNE
Sylas · Mid
11 / 4 / 6
47.2% KP
25,702
23.7% share
13,017g
207 CS · 8.4/m
T1 xZukEe#0229
Lucian · ADC
4 / 3 / 10
38.9% KP
21,125
19.5% share
10,942g
176 CS · 7.2/m
Zâna Măseluță#127
Lulu · Support
1 / 4 / 13
38.9% KP
3,866
3.6% share
7,230g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
