Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 55 days ago
2 / 3 / 15
K / D / A
54.8%
Kill participation
1,402.4
Damage / min
12,912g
421.7 gold / min
37
9 placed · 5 cleared
286
9.3 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKroNox#SAUCE
Garen · Top
8 / 8 / 3
35.5% KP
27,066
19.5% share
12,376g
238 CS · 7.8/m
Sale#KITAA
Jarvan IV · Jungle
6 / 2 / 15
67.7% KP
22,356
16.1% share
13,402g
215 CS · 7/m
Iqushi#2201
Ahri · Mid
2 / 3 / 15
54.8% KP
42,938
30.9% share
12,912g
286 CS · 9.3/m
denis13BG#EUNE
Kalista · ADC
14 / 4 / 6
64.5% KP
39,385
28.4% share
16,766g
250 CS · 8.2/m
sogirg#EUNE
Renata Glasc · Support
1 / 2 / 25
83.9% KP
7,130
5.1% share
9,271g
24 CS · 0.8/m
Red side
Defeatmikio33#mikio
Nasus · Top
5 / 3 / 10
78.9% KP
24,921
27.9% share
14,060g
266 CS · 8.7/m
Nlrvanaflame#EUNE
Hecarim · Jungle
10 / 5 / 3
68.4% KP
24,489
27.4% share
16,764g
247 CS · 8.1/m
Odysseus#EUNE1
Vayne · Mid
3 / 10 / 4
36.8% KP
21,650
24.3% share
11,645g
202 CS · 6.6/m
nym#oka
Seraphine · ADC
1 / 10 / 8
47.4% KP
15,621
17.5% share
9,722g
183 CS · 6/m
AOEsalmonella#MOM
Soraka · Support
0 / 3 / 8
42.1% KP
2,594
2.9% share
7,565g
43 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
