Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 54 days ago
9 / 4 / 4
K / D / A
59.1%
Kill participation
981
Damage / min
15,698g
595 gold / min
38
8 placed · 4 cleared
245
9.3 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZen#Kole
Riven · Top
7 / 4 / 5
36.4% KP
20,097
22.1% share
13,651g
242 CS · 9.2/m
storyneverends#alone
Elise · Jungle
10 / 2 / 4
42.4% KP
16,048
17.7% share
13,048g
204 CS · 7.7/m
filip88sesak#EUNE
Nasus · Mid
8 / 4 / 9
51.5% KP
24,669
27.2% share
13,096g
190 CS · 7.2/m
Johnny Friteza#EUNE
Jinx · ADC
7 / 8 / 7
42.4% KP
20,076
22.1% share
14,089g
230 CS · 8.7/m
gregory house#cigan
Thresh · Support
1 / 4 / 17
54.5% KP
9,872
10.9% share
8,863g
42 CS · 1.6/m
Red side
Defeatsogirg#EUNE
Gnar · Top
1 / 6 / 3
18.2% KP
9,109
9.7% share
7,871g
160 CS · 6.1/m
Iqushi#2201
Qiyana · Jungle
9 / 4 / 4
59.1% KP
25,882
27.5% share
15,698g
245 CS · 9.3/m
comboscriptXD#lll
Zed · Mid
5 / 10 / 6
50% KP
28,387
30.2% share
11,250g
183 CS · 6.9/m
Blood4u#EUNE
Miss Fortune · ADC
3 / 9 / 8
50% KP
20,183
21.4% share
10,188g
185 CS · 7/m
Kornelucha#1110
Seraphine · Support
4 / 4 / 10
63.6% KP
10,543
11.2% share
8,560g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
