Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 53 days ago
5 / 4 / 4
K / D / A
25%
Kill participation
878.9
Damage / min
10,928g
476.9 gold / min
31
9 placed · 3 cleared
206
9 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMamChatRestricta#rep
Azir · Top
2 / 5 / 0
9.5% KP
15,952
23.3% share
9,111g
201 CS · 8.8/m
I will adapt#2005
Naafiri · Jungle
7 / 8 / 2
42.9% KP
13,924
20.3% share
10,522g
146 CS · 6.4/m
zxcjae#777
Zed · Mid
9 / 6 / 3
57.1% KP
19,254
28.1% share
11,918g
166 CS · 7.2/m
awspratt#EUNE
Sivir · ADC
2 / 7 / 5
33.3% KP
13,405
19.6% share
9,478g
194 CS · 8.5/m
Mileena#bimbo
Karma · Support
1 / 10 / 12
61.9% KP
5,980
8.7% share
6,833g
19 CS · 0.8/m
Red side
VictoryCoatpustmain#Main
K'Sante · Top
5 / 5 / 1
16.7% KP
12,462
14.2% share
10,190g
210 CS · 9.2/m
alexx#1v9
Master Yi · Jungle
12 / 5 / 0
33.3% KP
20,692
23.6% share
12,006g
176 CS · 7.7/m
Iqushi#2201
Katarina · Mid
5 / 4 / 4
25% KP
20,141
23% share
10,928g
206 CS · 9/m
victim#101
Karthus · ADC
14 / 5 / 5
52.8% KP
26,387
30.1% share
13,998g
218 CS · 9.5/m
JohnVoukou#EUNE
Blitzcrank · Support
0 / 2 / 17
47.2% KP
7,961
9.1% share
8,385g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
