Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 53 days ago
9 / 6 / 2
K / D / A
33.3%
Kill participation
887.4
Damage / min
13,912g
474 gold / min
27
8 placed · 1 cleared
241
8.2 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTeens Love Me#EUNE
Cho'Gath · Top
4 / 5 / 2
18.2% KP
18,764
20.4% share
12,708g
261 CS · 8.9/m
IT IS HUNTING US#EUNE
Fiddlesticks · Jungle
6 / 1 / 7
39.4% KP
15,883
17.3% share
12,431g
227 CS · 7.7/m
Iqushi#2201
Qiyana · Mid
9 / 6 / 2
33.3% KP
26,046
28.3% share
13,912g
241 CS · 8.2/m
Coled#EUNE
Akshan · ADC
12 / 4 / 3
45.5% KP
25,040
27.2% share
15,257g
246 CS · 8.4/m
xix#xiv
Janna · Support
2 / 0 / 19
63.6% KP
6,269
6.8% share
10,760g
37 CS · 1.3/m
Red side
DefeatDhxly#02239
Kennen · Top
3 / 9 / 4
43.8% KP
13,977
18.3% share
9,824g
170 CS · 5.8/m
prdik smrdik#dndn
Lee Sin · Jungle
7 / 4 / 4
68.8% KP
16,425
21.5% share
13,120g
198 CS · 6.7/m
sld sapnu puás#EUNE
Zed · Mid
3 / 10 / 4
43.8% KP
29,307
38.4% share
13,276g
245 CS · 8.3/m
2xLiftIsMyPAPPA#EUNE
Jinx · ADC
3 / 4 / 2
31.3% KP
14,547
19% share
14,015g
288 CS · 9.8/m
AOEsalmonella#MOM
Soraka · Support
0 / 6 / 7
43.8% KP
2,135
2.8% share
6,990g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
